Game Dev
Level design, game-ready 3D asset pipelines, and Unity integration. This section bridges the 3D art workflow with real-time game engine environments — combining Blender, Substance Painter, and Unity for production-ready interactive experiences.
UnityBlenderSubstance PainterMayaZBrush
Projects coming soon.
In the meantime, explore the 3D Art section — many of those assets were built with game pipelines in mind.