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Game Dev

Level design, game-ready 3D asset pipelines, and Unity integration. This section bridges the 3D art workflow with real-time game engine environments — combining Blender, Substance Painter, and Unity for production-ready interactive experiences.

UnityBlenderSubstance PainterMayaZBrush

Projects coming soon.

In the meantime, explore the 3D Art section — many of those assets were built with game pipelines in mind.